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The fastest path to cracking FAANG — curated patterns, not random grinding.
75
curated problems to master FAANG patterns
15
core patterns covering 90% of questions
6–8wk
focused prep is enough for most engineers
12
topic areas from arrays to dynamic programming
A hand-crafted cheat sheet covering every pattern, complexity table, and must-solve problem list — designed to get you FAANG-ready in the shortest time possible. No filler, no fluff.
Expected release: will be announced soon
Each topic includes pattern walkthroughs, complexity tables, and curated practice problems.
Arrays & Strings
12 patterns
SoonHash Maps & Sets
8 patterns
SoonTwo Pointers
6 patterns
SoonSliding Window
7 patterns
SoonBinary Search
9 patterns
SoonLinked Lists
8 patterns
SoonStacks & Queues
7 patterns
SoonTrees & BST
14 patterns
SoonGraphs & BFS/DFS
11 patterns
SoonDynamic Programming
18 patterns
SoonBacktracking
6 patterns
SoonSorting & Searching
10 patterns
SoonRecognise the Pattern First
Before touching code, ask: is this a subarray problem (sliding window)? Do I need pairs (two pointers)? Is the data sorted (binary search)? Matching to one of ~15 patterns is 60% of the work.
State Complexity Upfront
Verify brute force works first. Derive its O(n²) complexity, then think: can a hash map (O(1) lookup) or sorting (O(n log n)) do better? Never jump to optimise without a baseline.
Master the 15 Core Patterns
Sliding window, two pointers, fast/slow pointers, merge intervals, cyclic sort, in-place reversal, BFS, DFS, two heaps, subsets, binary search, bitwise XOR, top-K, K-way merge, 0/1 knapsack.
Draw Before You Code
Sketch the tree, the graph, the pointers. Visual thinking catches bugs before they happen and shows interviewers your mental model clearly. A whiteboard drawing is worth 100 lines of rushed code.
Handle Edge Cases Early
Empty array, single element, all duplicates, negatives, integer overflow — state these before coding. FAANG interviewers dock points for solutions that break on trivial edge cases.
5 Problems Per Pattern
Don't grind 500 random problems. Solve 5 representative problems per pattern — 75 total. After that, 80% of new problems will feel familiar. Pattern depth beats volume every time.